Javascript Space Game

My Web330 course assigned a project which had the premise of “A game or experience written with the Javascript canvas.” I chose to make a game and my idea was a gravity platformer.

You can check it out here

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A Week with an XO Laptop

So last week was my spring break and I decided to go home for the duration. However, I only have a desktop computer… my laptop is only a frisbee now.

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Stuff Incoming!

After not having access to my wordpress blog for about 2 weeks due to both my forgetfullness and stubornness, a lot of things have built up. Many projects have picked those particular weeks to show their faces so hopefully I can talk about some of those things.

Also, there will probably be at least one test-post and many temporary errors. The down side of using Github Pages (until I setup Jekyll locally) is that I can’t test things without committing and pushing. The worse thing is that pages are only visible on the master branch, and I am well aware that testing on the master branch is blasphemy at best… Maybe rebasing could be a solution? But I don’t know enough about that subject yet to know.

Physical Media Project2

Final result

Premise:

A interactive experience built into a glove. Using an array of neopixels, a vibration motor, and an accelerometer the idea was to make a glove covered in RGB LEDs light the LEDs on facing up a different color than those facing down. And the vibration motor would power up more as the glove was turned upside-down.

It was a pretty simple and not very useful idea, but I wanted to get away from utility for this project and just make an experience.

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Blog Migration

So I’ve decided to jump ship from Wordpress to Github Pages as a blog after discovering Jekyll… and losing access to my old blog. This particular blog is a derivative if Barry Clark’s Jekyll Now repository, which allowed me to set up the most basic things with ease.

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