Javascript Space Game
My Web330 course assigned a project which had the premise of “A game or experience written with the Javascript canvas.” I chose to make a game and my idea was a gravity platformer.
You can check it out here
Maker of things and programmer of stuff
My Web330 course assigned a project which had the premise of “A game or experience written with the Javascript canvas.” I chose to make a game and my idea was a gravity platformer.
You can check it out here
A team proposal for the creation of an educational game built on the OLPC XO laptops and Sugar Labs
So last week was my spring break and I decided to go home for the duration. However, I only have a desktop computer… my laptop is only a frisbee now.
After not having access to my wordpress blog for about 2 weeks due to both my forgetfullness and stubornness, a lot of things have built up. Many projects have picked those particular weeks to show their faces so hopefully I can talk about some of those things.
Also, there will probably be at least one test-post and many temporary errors. The down side of using Github Pages (until I setup Jekyll locally) is that I can’t test things without committing and pushing. The worse thing is that pages are only visible on the master branch, and I am well aware that testing on the master branch is blasphemy at best… Maybe rebasing could be a solution? But I don’t know enough about that subject yet to know.
A interactive experience built into a glove. Using an array of neopixels, a vibration motor, and an accelerometer the idea was to make a glove covered in RGB LEDs light the LEDs on facing up a different color than those facing down. And the vibration motor would power up more as the glove was turned upside-down.
It was a pretty simple and not very useful idea, but I wanted to get away from utility for this project and just make an experience.
So I’ve decided to jump ship from Wordpress to Github Pages as a blog after discovering Jekyll… and losing access to my old blog. This particular blog is a derivative if Barry Clark’s Jekyll Now repository, which allowed me to set up the most basic things with ease.